16 Aug 2011 – The championship playoff format for Auckland Curling Club’s 2011 season has been finalised.
After the round robin has been completed on 25 September the league will split into 3 division with 6 teams in each, and there will be playoffs to find the winner of each division.
The winner of the Round Robin will also receive a trophy at the end of the season, regardless of how they fare in the playoff rounds.
The draw for rounds 16 to 20 has been posted on the website. We have caught up with many of the deferred games from earlier in the season, but there are still a few to go – the remaining matches will be played in a single catch-up round on 11 September (Round 17). Eight teams will not have a game on this night.
At the completion of the Round Robin we will split into 3 divisions
- Division A – Round Robin placings 1-6
- Division B – Round Robin placings 7-12
- Division C – Round Robin placings 13-18
The playoff format is the same for each division. RR1 is the highest-ranked team in each Division after the Round Robin, RR6 is the lowest-ranked.
2 October – Quarter-Finals
- QF1 : RR3 v RR6
- QF2 : RR4 v RR5
- Bye or non-competition game: RR1 and RR2
9 October – Semi-Finals
- SF1 : RR1 v lowest-ranked QF winner
- SF2 : RR2 v highest-ranked QF winner
- Bye or non-competition game: QF losers
16 October – Finals
- Final for 1st & 2nd : Semi-Final winners (8 end game)
- Playoff for 3rd & 4th : Semi-Final losers (6 end game)
- Playoff for 5th & 6th : Quarter-Final losers (6 end game)
Round Robin Rankings
Round Robin rankings will be determined by, (in order):
- The number of points earned through the season (2 points for a win, 1 for a draw, 0 for a loss)
- If teams are even on points – the winner(s) of the head-to-head game(s) between the tied teams if possible. If it is possible to only partially rank teams by this method then this will be done to partially separate ties. Head-to-head results between the new groups will then be checked again.
- If teams cannot be separated by 1) or 2) above (e.g three or more teams tied, with a win and a loss each in games between them) then one player from each tied team will draw to the button. Any stone not touching the house will be recorded as 185cm. The lowest Draw Shot Distance (DSD) will rank a team higher.
- If a team throws a 185cm DSD then they may elect to throw one (or more) draws to the button until they get a stone in the house to measure. The number of draws required and the final DSD will be recorded. Teams may nominate the same player or a different player(s) to throw their second or any subsequent draws.
- If two tied teams have their first DSD equal, then their second DSDs will be compared and so on. Any team not completing a DSD will be recorded as 185cm.
- If teams still cannot be separated then a coin toss will be used.
Teams may play their draw(s) to the button after any round robin match during the season. They must first advise a member of the club committee that they wish to do so before they throw their draw. The committee member will observe the draw, measure the team's DSD(s) and record them on the scorecard for that night.
You are encouraged to attempt your DSD well before the last night of the round robin (25 September). It will be to your advantage to select a night when you have plenty of time, and are comfortable with the stones and sheet of ice you have just played on.